The Pistol becomes largely obsolete once the Chaingun is acquired, as they both share the same type of ammo. The game's starter firearm sports a slow rate of fire and relatively weak damage. Like the Fist, the Chainsaw does not consume ammo, but players must close the distance to attack enemies with it. However, picking up a Berserk Pack increases the Fist's melee damage tenfold, making it possible to gib weaker enemies with a single punch.Ī more powerful melee weapon that is very effective against lesser demons. Due to its low damage per hit, the Fist is typically used only as a last resort after exhausting all other weapons. All non-melee weapons require ammunition to use. Players begin the game with only their fists and a basic pistol, but they can expand their arsenal up to a total of ten different weapons over the course of the campaign. Most levels contain one or more keycards that must be collected to reach the exit, as well as hidden rooms that may hold useful items. The core gameplay of Doom 64 remains the same as that of its predecessors: players assume the role of a lone space marine exploring dozens of demon-infested levels from a first-person perspective, with the ultimate goals of reaching each level's exit and eventually defeating the game's final boss. Originally released as a pre-order bonus for Doom Eternal, this version adds modern graphical options (such as widescreen support) and updated controls (with additional motion control support for the PS4 and NSW versions) while adding a brand new six-level epilogue episode. The enhanced re-release was developed by Nightdive Studios and published by Bethesda on Mafor the Xbox One, PlayStation 4, Nintendo Switch, and PC. Doom64 EX is notable for leading to the creation of the KEX Engine (which is used in numerous game re-releases, such as the ones for Turok: Dinosaur Hunter, Forsaken, and System Shock) and was used as the base for an enhanced re-release of the game. As the one most experienced against this threat, the space marine is sent in alone to eradicate this new force.ĭoom 64 later received two unofficial conversions to the PC using modern Doom source ports: Doom 64: Absolution and Doom64 EX (the latter of which requires a ROM dump of the original game to run). Years after the UAC began bombarding their abandoned installations with heavy doses of radiation to exterminate the remaining demons, they receive a signal that a single demonic entity with vast rejuvenative powers has managed to elude their sensors and resurrect a demon army. The game's story takes place sometime after the nameless space marine's successful one-man campaign against the ravenous legions of Hell on not only the moons of Mars, but also Earth. Overview Hell's torment returns, now for your Nintendo 64!ĭoom 64 is a sci-fi fantasy horror first-person shooter developed and published by Midway for the Nintendo 64 in North America on April 1997, in Japan (by GameBank) on August 1, 1997, and in Europe on December 2, 1997.Ī sequel to the 1994 game Doom II: Hell on Earth, and developed by the studio behind the PS1 ports of Doom and Final Doom), Doom 64 features an all-new single-player campaign (with over 25 levels), a true polygonal 3D graphics engine, completely remade graphics and sound effects, and a new atmospheric soundtrack.
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